Skip to main content

After all this time...

I still get a little teary-eyed when I mention how close we came to losing Peter. Twice.

I was talking to a coworker in the hall today, after hearing good news that Peter's clubbed foot is doing just fine. I mentioned such that Peter was well and why we're happy for him today, which lead to a reference to the fact that I was glad the trip to Primary Children's Medical Center ended up being so fast easy, since there have been times when it wasn't.

My coworker looked a little confused, so I asked if she knew of Peter's condition. She said no, so I briefly explained. She, curious science-type lady that she is, asked additional questions. The brief but colorful history of Peter was then related.

During the part when I recalled the unknown future Gayle and I considered around two years ago, when we first realized the gravity of Peter's condition but knew nothing of what it might mean, that I may take my son for granted. We knew him not at that point, but wept to think we would never get to know him. We know him so much more now, and I can make myself ache simply by worrying about next summer.

I am so grateful for God's grace in allowing me to know my son. As much as I struggle and question and wonder and think, I cannot deny that Peter's life can only be summed up as miraculous, and I don't have to equivocate whence miracles stem.

Comments

Mimi Collett said…
I'm curious which coworker you're describing here.

I am in awe almost daily about how blessed Jeff and I are to be able to have a baby. It is amazing.
Steve Dowdle said…
The physics/chemistry teacher at my school. Though, to be honest, I had a similar experience when I told Dani and Bekah (I think it was Bekah) at HWS.

Popular posts from this blog

Rage Against the Video Game Machine?

NOTE: If you haven't read the ' Foregrounding ' blog post or the one entitled ' Rough Draft ', please do that first. They're both short, but they matter a lot for what you're about to read. Okay. Done. Enjoy. Zach de la Rocha: "On truth devoured/Silent play in the shadow of power/A spectacle monopolized/The cameras eyes on choice disguised." Rage Against the Machine's single "Guerilla Radio" from their Battle of Los Angeles album is a reaction against the political circus and faux-choice presentations during the 2000 elections. The quote is not in full context (it is much more political than theoretical) here, but it provides a powerful starting block. A little bit of re-punctuation will help to clarify the thrust: "On truth devoured, silent play in the shadow of power [is] a spectacle [that] monopolized the cameras' eyes-on choice disguised." Line by line, we see parallels between how video games are perceived outside o...

Dark Necessities

The second of my "music video essays", I'm exploring the single from Red Hot Chili Peppers' newest album, The Getaway , "Dark Necessities". As I did before, I'm posting the video and the lyrics here on the essay, and encourage you to watch and read along. In the case of the Peppers, it's always a good idea to have the lyrics handy, as the lead singer, Anthony Kiedis, has a tendency of mumbling and/or pronouncing words uniquely to create a particular effect--or he's super high, either possibility is there.  The Set Up Here's the video: And here are the lyrics : Coming out to the light of day We got many moons than a deeper place So I keep an eye on the shadow's smile To see what it has to say You and I both know Everything must go away Ah, what do you say? Spinning off, head is on my heart It's like a bit of light and a touch of dark You got sneak attacked from the zodiac But I see your eyes spark Keep the breeze and go Blow...

On Violence

NOTE: This is a long one. It's also a lot more theoretical than conversational. If you have a question, please feel free to post so that I can try to be more clear. There is little debate on what the greatest debate is when it comes to video games: Does the imaginary violence of the game translate into violent behavior in the real world? It seems to be very much a 'depends on your point of view' type of argument. Not only does it depend on one's point of view, but also the particular study itself, what it focuses on, and how well it's managed. It is also important to note the rhetorical tricks of the debate*, since most of the data are coming from second or third sources. But I am no statistician, so numbers do nothing to help me to understand the issue. In fact, numbers about this argument are superfluous, since the entire point of gaming (whether the gamer/designer/critic is aware of it or not) is the individual as the ideal. Let's look at violence, then, shal...