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Showing posts with the label creativity

Tool For Worldbuilding

In speculative fiction, we use the phrase "worldbuilding" (sometimes with a space, sometimes not) to talk about the process of creating the rules about the imagined worlds in which our stories take place. Tolkien is held up as the gold standard, what with the fact that he created complicated and diverse languages, then used his story of The Lord of the Rings  as an excuse to showcase the people and world that spoke that language. He points out in his "Foreword to the Second Edition" that he doubted anyone would want to read it: I desired to [write these novels] for my own satisfaction, and I had little hope that other people would be interested in this work, especially since it was primarily linguistic in inspiration and was begun in order to provide the necessary background of 'history' for Elvish tongues. (xxii)  Maps, languages, histories, and other sundry notes were compiled posthumously in The Simarillion  and other books, all under the direction of ...

Stretching

When younger, I read a lot of different genres of fiction. I stayed up late reading Goosebumps , like most kids of the nineties, but I also read Young Adult "classics" like Island of the Blue Dolphin, The Cay, and It's Like This, Cat.  I would try some of the bigger stories, but even Alice in Wonderland  was too strangely written for me to really engage with it. I read a lot of Redwall  books as I edged out of elementary school, and Anne McCaffery's world was large in my imagination by the end of sixth grade. Mr. Soto, my sixth grade teacher, read to us the first book of the Prydain Chronicles, which I instantly snatched up and read on my own. (That reminds me: I want to reread those books.) I read novelizations of video games ( Castlevania ftw) and movies ( Hook ). By the time I hit middle school, I was sometimes buying books of movies I couldn't see because they were rated-R, gaming the system as only a ninth-grader could. I picked up some Robotech  to go alon...

Teamwork

Our school has always had a "mentoring" period that ended up being, at best, a glorified home room. This year, we're having a shift in the mentoring program that's making me excited. I'm looking at the act of creativity--using imagination and skill to craft something new. As a basis, I'm considering the way in which Blizzard Entertainment (specifically) and video games and movies (generally) use collaboration and joint-contribution to a single vision. This vision is of a world in which all the students are building it up in some way. It's the act of world building--which I've done by myself for years--writ large. I'm excited because this is an opportunity to become more familiar with others' ideas, to have the spark of mutual ideas stirring and generating fresh concepts. Of all the parts of making a video game, that type of creative problem solving has always intrigued me. A decade ago, I took a classroom of kids up to a local video game st...